Tuesday, October 17, 2006

First Experiment with V-ray



This is one of my architectural Visualisation jobs and also my first experiment with V-ray, before that I did everything in Mental Ray, it took me 4 hours to model everything in the scene, 1 hour to calculate indirect Illumination and 30 minutes to render, I would really love to hear some feedback about this one :)


Also, here's a wireframe of this scene:
To light up this scene I've used 3 lights: 2 v-ray lights at every window and one target directional light as a sunlight.

Settings for V-ray lights are:
1. Invisible
2. Store with Irradiance map
3. Multiplier - 15


Settings for Target Directional Lights:
1. Shadow: V-Ray area Shadow
2. Multiplier: 0,5
3. Hotspot/Beam and Fallof/Field: 5m

V-ray Render Settings:

1.Indirect Illumination:
Primary Bounces - Multiplier: 1.1, Irradiance Map
Secondary Bounces - Multiplier 1, Light Cache

2. Irradiance Map
Current Preset - Medium

3. Light Cache
Calculation Parameters - Subdivs: 1000, Sample Size: 0,02

4. V-ray Environment
GI Environment - Override Max's: checked, Multiplier: 1, Color: White
Reflection/Refraction - Override Max's: checked, Multiplier: 6, Color: White

5. rQMC Sampler
Everything Stays Default, apart from Noise Treshold, it was set to 0,05

6. V-ray Color Mapping
Expotential

Saturday, October 14, 2006

an Introduction

Hi everybody,
My name is Stanislav, I am new to blogs but not to 3dsmax. I must appologize for my English, I am russian and my native language is russian, so if you find any spelling errors - don't pay any attention :)

I been working in 3d industry for 5 years now, starting from exhibition design to architectural visualization.

I've completed Bachelors in Multimedia at RMIT University, Australia.

This Blog was created to help others with 3dsmax and ofcourse to get some feedback on my own work, also I am planning to write some tutorials on architectural visualisation and some 3dsmax basics.